DANGEROUS GAME 460 Smith & Wesson - Mono-Metal
300 gr. Mono-Metal WFN @ 1,920 fps / ME 2,455 ft lbs
20 Round Box
ITEM 26DG 300
At the time of this writing (02-19) I’ve long wanted to introduce a line of mono-metal, non-expanding, dangerous game loads for our large handgun and 45-70 offerings. These new “Dangerous Game” (DG) loads are super high quality, very powerful, and will live up to their namesake.
Mono-metal bullets have a few advantages (a couple of disadvantages too) over typical non-expanding hard cast bullets. These advantages may or may not be meaningful to each individual, depending on your usage. The advantages are that they are cleaner burning/firing than hard cast bullets. Also, hard cast bullets can smear their nose profile when they hit large bones at close range/high velocity. When the flat nose smears and changes shape, it can impact straight line penetration. The disadvantages are cost and case capacity issues……..mono-metal bullets made of copper or brass alloys are lightweight for their length. As an example, the 380 gr. bullet used in our DG 45-70 load is as long as a 500+ gr. hard cast bullet, depending on its alloy. This means that (for example) the 45-70 casing, with its limited capacity, will have much less propellant capacity when this long bullet is seated into it, so with this limited powder/case capacity, we have to get creative in choosing a propellant that will give us the velocity we need, but not burn so fast as to raise pressures beyond 43,000 PSI. The case capacity issues become more complex with casings that are much smaller than 45-70, like say a 44 Mag. casing. Lead-based bullets are heavy for their length and generally allow for much more case/propellant capacity. By choosing correct propellants, we can generally get great velocity from the long-for-weight mono-metal bullets. We’ve long ago learned that flat nosed, lightweight, mono-metal bullets penetrate far deeper (in a straight line too) than the typical lead-based bullet of similar weight—FAR DEEPER!
This is strictly a personal taste issue, but I’ve never been a fan of the big and heavy X frame S&W revolvers, mostly because of my lifestyle of climbing very steep and tall mountains. (I live, hunt, hike and fish ID, MT, WY, and CO) Those giant X frames would be great for sitting in tree stands or for having fun at the range, but for super physical hiking, I personally do not care for them. Having said that, they are very popular with the shooting public, so we have designed a dangerous game load for them. As per our normal practice, we use real over-the-counter test guns to establish our advertised velocities. Below is my singular S&W test revolver. The 7.5-inch FR revolver belongs to a friend.
➤ 1,920 fps -- S&W 460 S&W, 10.5-inch barrel
➤ 2,140 fps -- BFR 460 S&W, 7.5-inch barrel
You’ll note that the longest barrel does not give the fastest velocities, so please read this short article.
VELOCITY VERSUS BARREL LENGTH
Also, this is the same 300 gr. bullet we are loading into our 45 Colt +P and 454 Casull Dangerous Game ammo, but we have seated it out to the second crimp groove to allow for more powder space, which allows velocities to climb and helps keep the pressure down.
In the lighter weight (lighter than the long barreled X frame S&W) revolvers, these bullets may jump crimp under recoil, so we advise that you read this article.
“CRIMP JUMP” or “BULLET CREEP”
Item 26DG 300 - Exterior Ballistics Charts for several Muzzle Velocities
Muzzle Velocity @ 2200 fps for Item 26DG 300
Muzzle Velocity @ 2100 fps for Item 26DG 300
Muzzle Velocity @ 2000 fps for Item 26DG 300
Muzzle Velocity @ 1900 fps for Item 26DG 300
Muzzle Velocity @ 1800 fps for Item 26DG 300
Muzzle Velocity @ 1700 fps for Item 26DG 300
Muzzle Velocity @ 1600 fps for Item 26DG 300
Muzzle Velocity @ 1500 fps for Item 26DG 300
Muzzle Velocity @ 1400 fps for Item 26DG 300
Field Proven pistol and handgun ammo. Maximum firepower ammo. Best ammunition for pistols and handguns for sale. Buffalo Bore. Strictly big bore. Strictly Business.
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